Nanea Reeves
Chief Operating Officer
Nanea Reeves, COO, Machinima

Machinima
Nanea Reeves is Chief Operating Officer at Machinima, a dominant video entertainment network for young males around the world, Recognized by Digital Media Wire as one of the 25 Executives to Watch in Digital Media, Reeves brings over 15 years of experience in the technology field. She has been directly involved in creating many innovative products, platforms and consumer destinations for multiple industries including video game publishing, e-commerce, entertainment and social and mobile applications. At Gaikai, Reeves was directly responsible for their product roadmap that included deployments to YouTube and Facebook as well as the overarching strategic direction of the company. A strong advocate for digital distribution, Reeves remains a member of the Gaikai Advisory Board and the two companies are testing implementations of Gaikai’s Game Streaming service across the Machinima Network. Prior to joining Gaikai, Reeves ran Operations for the Electronic Arts Global Online Group, responsible for most of the central tech and consumer interfaces at EA. Under her leadership, the EA Online Group transformed their legacy online systems into a highly scalable service layer that is now fully deployed across multiple products and platforms.
Reeves has been working in the games space since 2000 where she was one of the founding members of the JAMDAT management team. JAMDAT was a mobile games company acquired in 2006 by Electronic Arts for $680MM. While at JAMDAT, Reeves was responsible for delivering some of the first mobile subscription and direct-to-consumer mobile services in North America and Europe as well as the build-out of the company infrastructure for worldwide deployment and ongoing distribution of JAMDAT’s mobile content. Prior to JAMDAT, Reeves held various positions in product development and marketing for emerging new media and e-commerce companies including eToys, eCompanies, and Venu Interactive. Well known in the digital content field, she began her career in motion pictures and television advertising/marketing.